Sunday, May 10, 2015

Brent Spivey Creations: Mayhem Fantasy Rules 50% Off!


Brent Spivey Creations: The PDF version of the Battle Chest Edition of Mayhem will be the 'Deal of the Day' on Wargame Vault beginning at 1100 EST today. For 24 hours, the game will be discounted at 50% off the normal retail price. That’s right, I said 50% off!! This means that the game can be yours for only $4.99.

MAYHEM is a 'fantasy mass battle' combat game played on the grand scale. Here generals lead armies of their own creation on the field of battle in search of victory and glory. Not just for wargamers, MAYHEM is perfect for roleplayers looking to integrate a customizable set of mass combat rules into their campaigns and adventures.

MAYHEM gives you complete control over building your army from the ground up. After creating core profiles and heroes, you have over 60 options at your disposal that can be used equip and upgrade. These include unit designations, weapons, armor, standards, traits, abilities, and gear.

The VERSUS game engine layers mechanics and interactions in such a way as to provide a truly innovative and unique gaming experience. To begin with, stats in the game are not based on fixed numbers but on die types instead. Anytime that you are called upon to roll dice, you may instead choose to take the default; this is equal to half the value of the die. This choice of risk versus reward is behind every decision in the game. These die types can be improved in steps depending on which weapons a unit is equipped with and what type of unit it is combating. This system of soft and hard counters means no complicated tables or stat lines are needed, yet it rewards the application of both tactics and strategy.

The game can be played at any scale, and players may use armies already based for other popular mass battle systems. Speaking of basing, there is no individualcasualty removal in the game so hobbyists are free to make each unit a mini diorama. And, after you've mastered the basics of battle, the STRONGHOLD expansion awaits!


No comments: